
This skill may be purchased multiple times.
Requires a minimum of [75, 150] XP spent in the skill group "Scholarly"
Requires Celestial Level 1 as a prerequisite.
| Fighter | Scout | Rogue | Adept | Scholar | Spellsword | Artisan | |
|---|---|---|---|---|---|---|---|
| Primary | 4 | 4 | 4 | 3 | 2 | 3 | 3 |
| Secondary | 8 | 8 | 8 | 6 | 4 | 6 | 6 |
Daily. This skill grants one point of High Magic per purchase; see the “Magic” section for details. Anyone with at least one purchase of High Magic may read Ritual Scrolls of that aspect (or “General”).
| High Magic | Effect | Points | Prerequisites |
|---|---|---|---|
| General High Magic | |||
| Arcane Smith | Allows worn Arcane Armor to be refit in 60 seconds | 1 | |
| Bane <Effect Group> | Smart Return vs target Effect Group | 3 | |
| Channeling Execution | Allow Killing Blows using Channeling Pool | 1 | At least one purchase of Channeling |
| Channeling Shield | Use Channeling Pool to stop damaging Spell and Elemental attacks | 3 | At least one purchase of Channeling |
| Cloak <Effect Group> | Smart Guard vs target Effect Group | 2 | |
| Elemental Sparks | Allows a character wielding a Wand or item acting as one to add the Elemental qualifier to their Spark attacks | 3 | At least one 5th level Celestial spell slot |
| Enhance Signature Spell | Double value of one Signature Spell from memory | 1 | |
| Exchange Spell | Swap a spell in memory for another of equal or lower level | 1 | |
| Higher Manifestation | Use a single hand as a Channeling Source | 4 | At least one purchase of Channeling |
| Magical Conduit | Fill up to 9 levels in a Spell Store Ritual of the appropriate aspect. | 3 | |
| Oak of the Archmage | Use a Staff as a Channeling Source and deliver Channeling Pool, Spark, and Signature Spells through attacks. | 5 | Must know the Staff skill. |
| Powerful Meditation | Meditate back a spell that hit a Defense | 1 | |
| Ritual Manifestation | Cast a ritual without a backlash | 1 | At least one 9th level spell slot of the appropriate school |
| Ritual Manipulation | Manipulate a Ritual in a variety of ways | 1 | At least one 9th level spell slot of the appropriate school |
| Ritual Unification | Aid in another's Ritual casting | 1 | At least one 9th level spell slot of the appropriate school |
| Spell Augmentation | Selected spell is used with the "Spell" qualifier | 2 | |
| Spellcraft | Create a temporary effect from a Ritual Scroll | 1 | |
| Storm Augmentation | Allow walking and add 5 packets to a Storm spell | 2 | At least one 5th level spell slot of the appropriate school |
| Celestial High Magic | |||
| Celestial Armor | Adds +2 maximum Armor Points, no matter what Armor is being used | 1 | Maximum of 5 purchases |
| Channel Foundation Element | May swing with the selected Element at will (Flame, Stone, Ice, Lightning) | 5 | |
| Elemental Augmentation | Selected Evocation spell is used with the "Elemental" qualifier. | 2 | |
| Magical Channeling | May Channel using the "Magic" effect | 2 | At least one purchase of Celestial Channeling |
| Protective Reflex | Produce a retroactive Prison to protect the caster | 8 | |
| Scroll Mastery | Use a Scroll to produce a lower-level Scrollable effect | 3 | At least one purchase of Inscription |